Walmart
iOS Developer- ▸ Address accessibility issues in the iOS app through targeted UI fixes.
- ▸ Collaborate with backend engineers on schema changes and update client integrations to ensure app fields reflect backend data correctly.
> whoami
iOS ENGINEER · 5+ YEARS
I ship Swift, SwiftUI, and UIKit apps across fintech, edtech, healthcare, and consumer — with end-to-end ownership from architecture through launch. Currently building deskpop and street sk8. This page is a little alive too.
full history in the résumé.pdf
A Unity/C# skateboarding game for iOS and Android with crossplay multiplayer, procedural skating controls, and a custom Node.js relay. Currently in beta on TestFlight and Google Play, reaching 2,000+ users in its first two weeks.
A consumer iOS app for daily trick challenges, video uploads, and community voting. Full-stack build — SwiftUI front end, Convex real-time backend, Cloudflare R2 video storage — shipped to the App Store.
An iMessage extension for real-time audio effects, text-to-speech, and animated transcriptions. Home of the hand-drawn 'boil' effect powering the ink on this very page.
I'm Adam — an iOS engineer with 5+ years shipping native apps across fintech, edtech, healthcare, and consumer products. I like owning the whole thing: architecture, UI, animation, and the unglamorous plumbing that keeps it fast.
I care about the details others skip — the spring of an animation, the weight of a haptic, the frame you didn't notice drop. Lately I've been going full-stack on deskpop, building street sk8 for iOS and Android, and messing with hand-drawn animation (see: the boiling ink on this page).
status: open to new roles · always building something on the side.
education
Loyola University Chicago
B.S. Software Engineering · May 2020
Turing High Achievement Award — top graduating S.E. student (1 of 4).